
The increase in player count does shake things up a little bit, but it isn’t a huge shift from the norm thanks to the incredibly large maps. The thing that is the biggest change would arguably be the lobby size increase from 64 players to 128. This isn’t any different from any other big FPS series, so it isn’t a negative inherently… but with this release, it seemed that this was when it was finally going to evolve beyond the formula it had been set in for at least the last 5 games. Battlefield has a formula and they’ve stuck to it over the years for better or worse. It is a Battlefield game for all intents and purposes and feels and plays as such. Unfortunately, this is not the reality that seems to have landed with the game.

The announcement that the game was not shipping with a campaign included in the box was disappointing, but I told myself (and others) that it may very well mean that the drop of a campaign means an even higher focus on making the multiplayer the best it can be.

From all of the trailers leading up, the advertising done, the superbly high-quality Exodus short film they released to Youtube it had me ready for a new generation of Battlefield that would either be equal to or close to the glory days of Battlefield 3 or Bad Company 2. Also On: PS5, PS4, Xbox Series X, Xbox Oneīattlefield 2042 was the shooter game that I was looking forward to the most this year.
